Or, how open worlds close off possibilities
Is fast travel bad game design, or merely a consequence of bad game design?
Or more importantly, when did games become modern?
The pros and cons of being genre-agnostic
Preservation can and should coexist with restoration
And what is a remake, anyway?
The most stylish series in role-playing games still has room for improvement
Price is only one problem faced by Nintendo's new platform
Or, How to Ruin a Good Thing
Or, the relationship between video games, generative AI, and Studio Ghibli
Which characters will come to Tekken 8 in the new season, and which characters should come?
Where should the storied series go from here?